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Zombie Crisis is a stand-alone game built upon JFDuke3D technology, essentially a very divergent total conversion. Designed with the PlayStation Portable in mind, gameplay is restricted in terms of verticality and intricacy, and instead focuses on direct arcade style action. The player is placed in an downtrodden urban area amidst a zombie apocalypse for six levels, which includes encounters with zombie hordes and some bosses. The first release was put out on February 19, 2008 while the first fully compatible PSP version was released on May 1, 2009; a homebrew version has also been released for the original XBox. The game was created by Andrew "Hudson" Childs and Geoffrey yan Dijk under the name Plush Digital.

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