The Turret is an enemy in LameDuke.

Description[edit | edit source]

The Turret is machine with a long barrel. It does not move, but it will stand in place and fire at the player. They cannot be destroyed.

The Turret does not work correctly in LameDuke. When the player approaches it, it will quickly and constantly play its fire animation, but nothing will come out of it. There does not seem to be anything in the GAME.CON file that indicates what it should fire.

Fate[edit | edit source]

It is likely that the Turret evolved into the final Turret, as they share many similarities. The only differences between the two are design and the incomplete nature of the LameDuke Turret.

LameDuke
Episodes Mrr CaliberMission CockroachSuck HoleHard Landing
Items HolodukeJetpackOxygen TankShieldSix-PackSoda CanSteroids
Weapons TazerPistolPlasma CannonPipe BombRPGSonic Resonator
Enemies BatCaptainDroneDrone 2FemanoidJellyfishMandroidProtozoid SlimerShark
TrooperTurret
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