"Turret" redirects here. For other uses, see Turret (disambiguation).

The Turret is an enemy in Duke Nukem 3D. It is first encountered on Hollywood Holocaust, the first level of the game.

Appearance[edit | edit source]

The Turret consists of a small, streamlined, green box with two black barrels coming out of one end. The device is mounted on a short metal bar and can rotate in all directions. It is noticeably smaller than most other enemies, measuring at about the same size as many of the weapon and item sprites.

Combat analysis[edit | edit source]

Weapon effectivenesses
Mighty Foot
MightyBootSprite.png
3 kicks
Pistol
PistolSprite.png
5 shots
Shotgun
ShotgunSprite.png
1 shot
Chaingun Cannon
ChaingunCannonSprite.png
4 shots
RPG
RPGSprite.png
1 rocket
Pipe Bomb
PipebombSprite.png
1 bomb
Shrinker
ShrinkRaySprite.png
Not effective
Expander
MicrowaveExpanderSprite.png
3 shots
Devastator
DevastatorSprite.png
1 rocket
Laser Tripbomb
LaserTripbombSprite.png
1 mine
Freezethrower
FreezethrowerSprite.png
2 shots
Incinerator
Incinerator.png
2 shots
  • The values given for the Shotgun and the explosive weapons are minimum values only.

The Turret fires its lasers quickly to inflict significant damage.

Due to being a completely mechanical enemy, in the same vein as the Sentry Drone, the Turret is unaffected by the Shrinker and therefore cannot be shrunk. However, Shrinker projectiles will stun the Turret for a few moments.

When hit by any weapon, the Turret will spin uncontrollably for a few seconds, appearing to malfunction while it is temporarily stunned.

When destroyed, the Turret will explode.

The Pistol and RPG may be the best weapons to use against the Turret. Even with auto-aim disabled, the Pistol is the most accurate weapon in the game and can quickly snipe the Turret from long distances. When stunned by the Pistol, the Turret will not have time to recover if the player continuously unloads rounds until the it is destroyed. Because the Turret is stationary and often located on ceilings away from the player, the RPG may also easily hit it without dealing any damage to the player.

Data[edit | edit source]

Attributes
Hit points 40
Speed N/A
Pain chance 100%
Clipdist 80
Scale ? x ?
Sprites & sounds
Actor tile number 2360/ROTATEGUN
Death sound bombexpl.voc
Laser Attack
Type Projectile
Rate 1.6 shots/second
Speed 840
Damage 7~
Actor tile number 1625/FIRELASER
Sound gblasr01.voc

Trivia[edit | edit source]


Duke Nukem 3D
Episodes L.A. MeltdownLunar ApocalypseShrapnel CityThe BirthAlien World Order
Weapons Mighty FootPistolShotgunChaingun CannonRPGPipe BombShrinkerExpanderDevastatorLaser TripbombFreezethrowerIncinerator
Items Access CardsHealth ItemsHolodukeJetpackNight Vision GogglesPortable MedkitProtective BootsScuba GearSteroids
Enemies Assault CaptainAssault CommanderAssault TrooperBattlelord SentryCycloid SentryEnforcerFirefly TrooperOctabrainOverlord SentryPig CopPig Cop TankProtector DroneProtozoid SlimerRecon Patrol VehicleSentry DroneSharkTurret
Bosses BattlelordOverlordCycloid EmperorAlien QueenCycloid Incinerator
Editions ClassicAtomic Edition (Plutonium PAK)20th Anniversary World Tour
Expansions Duke AssaultDuke Caribbean: Life's A BeachDuke It Out In D.C.Duke Nukem 3D Level Design HandbookDuke Nukem's Penthouse ParadiseDuke XtremeDuke: Nuclear WinterDuke!ZONEDuke!ZONE 150Duke!ZONE IIUnofficial Expansions
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Other Build EngineCheat CodesDifficultyDuke Nukem (character)MultiplayerMusicPortsPrototypesQuotesScrapped Content
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