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Terrorist Terror is a total conversion for Duke Nukem 3D: Atomic Edition. It was created by the CMV Team and Acidic Productions and released on May 16th, 1998. Terrorist Terror features new levels, new graphics such as a new sprite for the player's character (Steven "Steve" Forest), new weapons, new voice-overs, new enemies, a new item, a new boss, and a new ending. Terrorist Terror 2: Nuclear Threat was planned and was going to include a new episode, two new enemies, and new weapons, though it was eventually cancelled.

Story Edit

Agent Steven "Steve" Forest has been tasked with eliminating a terrorist threat.

Weapons Edit

  • Mighty Foot
  • LP-96 9mm Pistol (uses a new sprite)
  • Wooden Shotgun (uses a new sprite, replacement for Shotgun)
  • Machine Gun (uses a new sprite, replacement for Chaingun Cannon)
  • Super RPG Launcher (replacement for RPG)
  • Super Pipebomb (replacement for Pipe Bomb)
  • Neural-Eraser (uses a modified Microwave Expander sprite, replacement for Shrinker)
  • Tornado Gun (replacement for Microwave Expander)
  • Wall Mine (uses a modified Laser Tripbomb sprite, replacement for Laser Tripbomb)
  • Despatcher (uses a new sprite, replacement for Freezethrower)

Episodes & Difficulty Levels Edit

Terrorist Terror features 11 levels.

Episode 2: TT Show-Off Edit

  • Face.. Err Show/Off

Episode 3: Terrorist Terror Edit

  • Rainforest
  • Ancient Village
  • Mansion
  • Full Speed Ahead!
  • Station Shootout
  • London
  • Terrorist Transfer
  • Volcano Base
  • The Boss

The following level is accessible in the "user map" section:

  • debug.map

Difficulty Levels Edit

  • Baby Dingo (replacement for Piece Of Cake)
  • Now We're Talkin'! (replacement for Let's Rock)
  • Getting Harder Mate (replacement for Come Get Some)
  • Odds Are 100K To 1 (replacement for Damn I'm Good)

Bugs Edit

  • Choosing to "use" the nuclear warhead item will crash the mod.
  • The "debug.map" level will crash the mod upon selecting it.

Credits Edit

Terrorist Terror (c) CMV Team 1998. Produced by Acidic Productions.

CMV Team coordinators: Reptile, Mike Channell (a.k.a. Mike C)

Level consultant: Paul Johnson

Level designers: Michael Channell, Adrian Cogswell, Eagle Eye, ~KiRK, RacerX, Reptile

3D modelers: Reptile, Wiket

Art gathering: ~KiRK

Artists: Ryan Conner (a.k.a. Heyyo), Eagle Eye, Wiket

Cut-scenes: Reptile

Theme pack: Reptile, ShadowPaw

Voice of Steven Forest: James Port

CON hacking: Michael Channell, Minion

Webmaster: Reptile

Special thanks: ShadowPaw, El Yoda, 3DRealms, [Puffy], BuildHlp.EXE, Maker of Anim2PCX, Maker of Anma, Medemareas, CADVision, qME, iD Software for the awesome MDL format, people who have supported us

Copyright (c) 1998 Acidic Productions

Community content is available under CC-BY-SA unless otherwise noted.