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This page refers to the Duke Nukem Forever enemy. For other uses, see here.

The Pigcop is an enemy in Duke Nukem Forever.

Description

Pigcops are basically large, muscular, anthropomorphic pigs. Most of them are bare chested, but some still wear an EDF uniform, hinting that they were EDF soldiers before they were mutated.

The first type of Pigcop is the classic gun-wielding type. These types of Pigcops have been seen wielding the M1911 Pistol, Shotgun, Ripper, and the RPG (rarely). The ones holding the Ripper wears a wrecked EDF attire while the other three are shirtless. Sometimes if injured, they will drop their weapons and revert to melee attacks. When they do this, they are exactly the same as the second type as detailed below. According to the loading screen, reverting to melee attacks also causes them to regain some health.

The second type, new to DNF, is the melee type. These types are a lot more animal-like than the classic Pigcop. Instead of shooting the player, they will charge towards the player, sometimes on all-fours, and try to pounce or swipe the player with its claws. These guys are always shirtless and look like the Pistol, Shotgun, and RPG Pigcops.

The third type, also new to DNF, is the Super Pigcop. These substantially bigger than the other two types and also wears wrecked EDF attire. They carry the RPG most of the time and have more health which makes killing them top priority over the others.

Pig Cops sometimes carry pipe bombs which they use to flush you out. Normally only the first type of Pigcops carry these.

Combat Analysis

Weapon Effectivenesses
Melee
MeleeSpriteDNF
{{{melee}}} strikes
(+Steroids)
Melee2SpriteDNF
{{{steroids}}} strikes
M1911 Pistol
PistolSpriteDNF
{{{pistol}}} shots
Shotgun
ShotgunSpriteDNF
{{{shotgun}}} shells
Ripper
RipperSpriteDNF
{{{ripper}}} shots
Railgun
RailgunSpriteDNF
Shots shots
RPG
RPGSpriteDNF
{{{rpg}}} rockets
Devastator
DevastatorSpriteDNF
{{{devastator}}} rockets
Shrink Ray
Shrink Ray
Ineffective
Freeze Ray
FreezeRaySpriteDNF
seconds
Freeze Ray (3D)
FreezeRaySpriteDNF
{{{freezeray3d}}} cubes
AT Laser
ATLaserSpriteDNF
{{{atlaser}}} bursts
AT Captain Laser
ATCaptainLaserSpriteDNF
{{{atcaptain}}} lasers
Enforcer Gun
EnforcerGunSpriteDNF
{{{enforcer}}} shots
Pipe Bomb
PipebombSpriteDNF
{{{pipebomb}}} pipebombs
Trip Mine
LaserTripMineSpriteDNF
1 mine
Impregnader
ImpregnaderSpriteDNF
{{{impregnader}}} shots
Expander
Expander
Ineffective
  • Note: The values given for the Shotgun and the explosive weapons are minimum values only.
  • Note: The values are expressed as in the Let's Rock difficulty setting.
  • Note: non-headshots only
Duke Nukem Forever
Levels Main CampaignMultiplayer MapsSingleplayer Levels in The Doctor Who Cloned Me
Weapons AT Captain LaserAT LaserDevastatorDFGEnforcer GunExpanderFreeze RayGarter PistolImpregnaderM1911 PistolMachine Gun TurretMeleeN00b T00bPipe BombRailgunRipperRPGShotgunShrink RaySticky BombsTittyanaTrip Mine
Items BeerDuke StatueDuke VisionHolodukeJetpackSteroidsWhiskey
Enemies Alien DropshipAlien FighterAlien GunshipArea 51 Security RobotAssault CaptainAssault CommanderAssault TrooperBomb BallDuke CloneEnforcerOctababyOctabrainPigcopPregnatorRatTentacle
Bosses Alien EmpressAlien QueenBattlelordCycloid EmperorDr. ProtonEnergy LeechGiant EnforcerMothershipOctaking
DLC Hail to the Icons Parody PackThe Doctor Who Cloned Me
Other CheatsDifficultyDuke Nukem (character)EgoMultiplayerPrototypesQuotesScrapped ContentDuke Nukem Forever: Enhanced
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