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Mods (short for "Modifications") are more than just user maps (and may sometimes not require any); they are user-made changes to how the game functions, such as altering the properties of enemies, changing how weapons behave, what the player can interact with, and a whole host of other possibilities. Mods often contain their own user levels that showcase the changes that user(s) made to the game.

Total Conversions take this a step further. Rather than simply alter the game, the user changes it completely, often resulting in an entirely different game.

Mods Edit

A variety of Game Mods (often shortened to the term Mods) have been created for the original Duke Nukem 3D and Duke Nukem 3D: Atomic Edition. Common examples include:

  • Behavior mods - These mods alter how the game behaves, usually by means of altering the enemy AI behavior. They can also include new player actions, such as grabbing ledges.
  • Content mods - These mods contain a number of new enemies, items, and power-ups, which often replace the already existing material.
  • Weapons mods - These mods alter the already existing weapons and may include new weapons as well.

Mods will often include one or more user maps designed to showcase the new feature(s) included in the mod. It is often the case that mods are fully compatible with any already existing map, as they only alter aspects on a superficial level without changing how the game functions. Some mods created in the past, however, have been lost to time.

Total Conversions Edit

A Total Conversion is an extended mod of an existing game that (usually) replaces almost all of the artistic and audio assets in the original game, and sometimes core aspects of gameplay. These changes can sometimes lead to creating a game with a completely different style to the original.

Total Conversions became more popular in the gaming community than standard mods. Some mods and Total Conversions, however, have been lost to time.

List of Mods and Total Conversions Edit

The majority of the following Duke Nukem 3D/Duke Nukem 3D: Atomic Edition mods and Total Conversions are available to download from various websites. This list does not represent all of the mods and Total Conversions available online, however.

Duke Nukem 3D
Episodes L.A. Meltdown | Lunar Apocalypse | Shrapnel City
Plutonium PAK: The Birth
Anniversary Edition: Alien World Order
Items Access Card | Holoduke | Jetpack | Night Vision Goggles | Portable Medkit
Protective Boots | Scuba Gear | Steroids
Health: Small Medkit | Large Medkit | Atomic Health | Armor
Scrapped: Space Suit | Shield
Weapons Mighty Foot | Pistol | Shotgun | Chaingun Cannon | RPG | Pipe Bomb | Shrinker
Microwave Expander | Devastator | Laser Tripbomb | Freezethrower | Incinerator
Scrapped: Flamethrower | Laser Chainsaw | Sonic Resonator | Tazer | Plasma Cannon
Enemies Common enemies: Assault Captain | Assault Commander | Enforcer | Assault Trooper | Battlelord Sentry | Octabrain | Pig Cop | Protozoid Slimer | Recon Patrol Vehicle | Sentry Drone | Shark | Turret
Plutonium PAK: Pig Cop Tank | Protector Drone
Anniversary Edition: Firefly Trooper | Cycloid Sentry | Overlord Sentry
Bosses: Battlelord | Overlord | Cycloid Emperor
Plutonium PAK: Alien Queen
Anniversary Edition: Cycloid Incinerator
Scrapped: Organic Turret | Snake Head | Bat | Captain | Drone | Drone 2 | Mandroid
| Trooper | Turret | Alien Queen Sentry
Expansion packs
and add-ons
Duke Assault | Duke Nukem 3D Level Design Handbook (CD levels) | Duke Caribbean: Life's A Beach | Duke: Nuclear Winter | Duke It Out In D.C.
Duke Xtreme | Duke!ZONE | Duke!Zone 150 | Duke!ZONE II | Plutonium PAK | Duke Nukem's Penthouse Paradise | Unofficial expansion packs
Fan community User maps | Mods & Total Conversions | Level editing (index) | Speedruns
Source ports | High Resolution Pack
Other Difficulty | Hazards | Multiplayer | Cheat codes | Easter eggs
Quotes | Music | Duke Nukem
Build engine | Game bugs | Unused data | LameDuke
Community content is available under CC-BY-SA unless otherwise noted.