is a beta version of Duke Nukem 3D. It was done around late December 1994 and released on January 29, 1997 to commemorate the one year anniversary of Duke Nukem 3D's initial (shareware) release. LameDuke has a significantly different storyline and enemies than the final game. At this point in development, the story in Duke Nukem 3D was more of a direct continuation of Duke Nukem II, rather than branching off as it did in the final version. LameDuke has 31 levels. All but two of the levels in LameDuke never made it into the final version. The rest served as inspiration for the 29 levels that were included in the final version of the original Duke Nukem 3D.

The game had four episodes in the following order:

Episodes Mrr Caliber | Mission Cockroach | Suck Hole | Hard Landing
Items Holoduke | Jetpack | Oxygen Tank | Shield | Steroids
Health: Soda Can | Six-pack
Weapons Tazer | Pistol | Plasma Cannon | Pipe Bomb | RPG | Sonic Resonator
Enemies Bat | Captain | Drone | Drone 2 | Mandroid
Jellyfish | Protozoid Slimer | Shark | Trooper | Turret
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