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Imagination World 2 is a standalone total conversion for Duke Nukem 3D. It was created by JS Games and released on October 14th, 2010. It is the sequel to Imagination World, which was also made by JS Games and released in January 2002. Imagination World 2 does not require Duke Nukem 3D or Duke Nukem 3D: Atomic Edition to work, though the EDuke32 source port is required and comes with the mod in the .zip file. Imagination World 2 contains new levels, new graphics, a new sprite for the player's character (James Stanfield), new enemies, new ending cutscenes, new bosses, new weapons, new music, new sound effects, and new voice-overs. A patch (called "IW_v2.1_patch" as a .zip file), which updated the mod to version 2.1 and fixed multiple glitches, was created by James Stanfield and released on January 6th, 2011. Imagination World 2 also has OpenGL support.

Episodes & Difficulty Levels Edit

Imagination World 2 features 69 levels (42 single player levels and 17 multiplayer levels).

Episode 1: The Beginning Edit

  • Uninvited Guests
  • City District
  • Chinatown
  • Hit The Shops
  • Scrap Challenge
  • Lava Caves (secret, accessible from City District)
  • Gloomy Days... (secret, accessible from Hit The Shops)

Episode 2: Star Check Edit

  • Mt. Ralj Spaceport
  • Spaceport
  • Rebels Ship
  • Xuglop
  • Space Shooting
  • Ractonia
  • Alien Behemoth
  • Space Fortress
  • Robot Destroyer
  • 400 Fathoms (secret, accessible from Rebels Ship)
  • Derelict... (secret, accessible from Space Shooting)

Episode 3: Grip To Reality Edit

  • Docking Dilema
  • Sunken Sarcophagus
  • Back To The City
  • Badlands
  • Captured!
  • Welcome To Garmid
  • Quaking
  • Stone Rain
  • The Final Battle
  • James' House (secret, accessible from Back To The City)

Episode 4: Time After Time Edit

  • Roll On Tomorrow
  • Frosty Truths
  • One Path
  • The Epion
  • Informant
  • 12 Ways
  • Red Enigma
  • A Revelation...
  • Legendary Battle
  • Old Times
  • New World

Episode 5: James' Adventures Edit

  • Neighbourhood Showdown
  • Crash Landing
  • A Far Cry From Home

Episode 6: Defense Mode Edit

  • Lobby
  • Beach House
  • Virtual Dojo
  • Hope Tower
  • Lava Base
  • Old Temple
  • Blizzard Arena
  • Sand Palace
  • Scrap Yard
  • Sunken Ship
  • Pirate Ship!
  • Tiny City
  • Boat Vacation
  • EDF Temple Base
  • The Epion
  • The Factory
  • Apocalypse Right Now

Difficulty Levels Edit

  • Easy
  • Medium
  • Hard
  • Very Damn Hard

Trivia Edit

James Stanfield is also appears in the standalone Duke Nukem 3D total conversion AMC TC, where he is one of the playable characters.

Credits Edit

Main TC creator: James Stanfield (a.k.a. Jblade)

People who have directly helped:

        Rob Wijkstra, for mapping support and voice acting

        Geoffrey Van Dijk, for mapping support and graphics

        Stephano Lessa, for mapping support

        Merlijn Van Oostrum, for mapping support

        William Gee, for mapping support

        John Mason, for Voice acting

        TerminX, for Eduke32 and Mapster32 and code help

Thanks to my Beta testers:

        Rob Wijkstra, Geoffrey Van Dijk, DeeperThought, Mikko Sandt, Sang, and Rusty Nails

People who have helped in some way:

        Muesla for the Duke Bike

        Plagman for Polymer

        DeeperThought, for code help

        Renegado and Malone for Eduke 2.1.1

        3drealms for Duke3d, Shadow warrior & their other games 

        Kuffi, for his help & giving me support (& For Dukeweb as well)

        Alejandro, for hosting the original IW & helping me out (And for AMC)

        Mblackwell, for code help

        Toadie, for model help

        SteelKat, for helping me with some coding issues

        chicken, for fixing an error with the M4A1 md3 model

        The people behind the Duke retexturing project for their hard work

        Ken silverman for the Build engine & the great tools

        Peter Gerber, for Dukeres        

        The Fly, for swing-door lights open effect  

        Victor, for the 'Executionar' art

        James Ferry for openglbt & the Confaq

        Jonah Bishop for the Mapfaq & Confaq

        Bob Averill for all his great maps & Effects

        Jonof for His build and Duke port

        C3PO for the Controllable slopes FAQ

        Reaper_man, for con help

        Guistuff.com for the EDFPU graphics

        Jasc, for Paintshop pro

        Bob Masters for Asylum, a fun & Original map

        technomidi.com for Mid. Music

        The Zdoom Monster Resource Wad, for some enemy sprites

        3dCafe for some Wavs

        James Tubbrit for some music

        Totalconversion.com, for their help

        Megaton, for some Graphics & the snow code off of Speedtrax

        Billy boy, for all his great maps & effects

        modarchive.ogg, for some killer tunes

        Awesome, for some music from modarchive

        Necros, for some music from modarchive

        UT2k4 Community Bonus Pack 2 artists, for some music

        everybody who E-mailed me about Iw

        everyone else who I might of forgotten

        and of course you, for downloading this

People whose models, skins and animations have helped IW:

        Darthfaceman for 1911 model

        Cliffton_Vlodhammer

        Monarch

        DeadGoat clan's Gunshop

        Dave "Ghent" Weaver

Roger [666] Bacon for

Sixshooter

        H4Wk

Stoke 

        Quad

OopeE

        Brigadier wolf

        Schmung

SolidSnake

Monkeh

        Red Slug

FA Team

LooK OuT!

sas.stu

-X-

Nomad

Slinky

        Raven

Short_Fuse

Lt.Col.Kilgore

        Nottingham

Georg Destroy 3D

Besli

        Thin Red Paste

Kitteh

X-convict

SPASTiC CHiLD

        dla_one

MG

Mallsecurity

sNuFFy

PanzerOx

        Ope

S.P.I.T.Z.

        Timbo

Wannabe

        Creeping Jesus

Ankalar

        dud3

firegold

        Thor

Raven_TK

Snark

Iceman

Blackvault

        Duffman_Champ

Magnum model

Felipe Paiva

        Warbeast

sgt. cortez

Stecki

Brian collin

Duztey

Meltdown

        Dav0r

DarkElfa

Sitters

Blackrayne

Fiblah

Galen

Worldcraft Dude

        (I might of as just put 'The Entire CS, TS and HL model society - Keep up the fantastic work!)

        everyone else who I may of accidentally left out

People whose textures have helped IW:

Scuba Steve

        Garry Harrison (Notepad picture)

        Wadfather

Chilvence

        Cayle George

        Sock

        Rorsarch

Christopher Buecheler

Team Blur

        Mighty_Pete

        Kell

        Jockum Skoglund

        Crinity

IR

        Evil_Lair

Scott McCabe

        Watershape

        Mr. Clean

        ook

        Marc Schröder 

        The Doom 2 Re-texturing project

        The Duke Nukem 3d Re-texturing project

        ChromeAngel

        MeanArena

        Hourences

        AndyDragon

        The Limelite

        Wrongwaygoback 

        Piterplus

        Doc Brasso

        Iikka Keränen

Undulation

        & the people who I may of forgot

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