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This page refers to the Duke Nukem 3D enemy. For other uses, see here.

The Enforcer is an enemy in Duke Nukem 3D and its many ports and expansions. It is first encountered on Spaceport, the first level of Lunar Apocalypse.

Description[]

Space's alternative to the Pig Cop, the Enforcer first appears in the space-based episode Lunar Apocalypse (and is absent from L.A. Meltdown; compare with the Pig Cop, which appears in the first episode but not the second). This dinosaur-like creature is fast on its feet, and is able to leap high into the air, meaning it can give the player quite the run around.

It is equipped with a deadly minigun comparable to the chaingun, which is either worn over its right arm or, more likely, replaces it. Its spit is also very harmful to humans, making it a dangerous opponent. However, it will stop attacking on occasion to take a shit, a distraction which the player may use to their advantage.

Appearance[]

The Enforcer is a human-sized humanoid creature with pale brown skin. It is often described as reptilian, dinosaur-like, or it look like a Velociraptor. Its left hand has three large clawed fingers, and each foot has three large splayed toes (also clawed). It has a short tail. Its eyes are yellow, and it has a large snout and a big mouth filled with teeth. It is large and muscular.

It wears a tight-fitting short-sleeved black outfit over its torso, and black leg guards around its thighs. There is a small single white spike on each of its shoulders. It has a gold ring through its nose.

Its right forearm has either been replaced by, or is encased in, a large, steel eight-barreled minigun. The design is known as the "Prosthetic Hand-Held Minigun".

Combat analysis[]

Weapon effectivenesses
Mighty Foot
MightyBootSprite
10 kicks
Pistol
PistolSprite
17 shots
Shotgun
ShotgunSprite
2 shots
Chaingun Cannon
ChaingunCannonSprite
12 shots
RPG
RPGSprite
1 rocket
Pipe Bomb
PipebombSprite
1 bomb
Shrinker
ShrinkRaySprite
1 blast
Expander
MicrowaveExpanderSprite
7 shots
Devastator
DevastatorSprite
3 rockets
Laser Tripbomb
LaserTripbombSprite
1 mine
Freezethrower
FreezethrowerSprite
4-5 shots
Incinerator
Incinerator
1 shot
  • The values given for the Shotgun and the explosive weapons are minimum values only.

The Enforcer is very agile, and faster than most other enemies of its size. It is able to leap high into the air, and often appears to the player from such a leap. As soon as it lands, it opens fire with its minigun, which naturally has a high rate of fire. It has the same health as a Pig Cop, but is considerably more dangerous due to its more formidable weapon.

The Enforcer's minigun is actually weaker than Duke's Chaingun Cannon, in terms of damage dealt and has a slightly slower rate of fire. Even so, it is still a dangerous opponent.

It will sometimes spit at the player (an average of three gobs per volley); the green spit will run down the player's screen and distort it momentarily. This spit is also damaging. Sometimes it will stop attacking in order to shit, in which case it will crouch a little and appear to inspect its foe with suspicion or even curiosity while doing so.

The Enforcer will usually drop a box of Chaingun Cannon ammo, and sometimes a Chaingun Cannon. Strangely, the weapon he drops doesn't looks like his own.

Data[]

Attributes
Hit points 100
Speed 72
192 (Running)
184 (Jumping)
Pain chance 0%
Clipdist 80
Scale 40 x 40
Sprites & sounds
Actor tile number 2120/LIZMAN
2121/LIZMANSTAYPUT
2150/LIZMANSPITTING
2160/LIZMANFEEDING
2165/LIZMANJUMP
Alert sound predrg.voc
Action sound predrm.voc
Pain sound predpn.voc
Death sound preddy.voc
Defecate sound lizshit3.voc
Chaingun bullet attack
Type Hitscan
Rate 6.5 shots/second
Damage 5
Actor tile number 2595/SHOTSPARK1
Sound chaingun.voc
ricochet.voc (Impact)
Spit Attack
Type Projectile
Rate Average 9.7 shots/second
Speed 292
Damage 8~ (per spit)
24~ (average full volley)
Actor tile number 1636/SPIT
1637/LOOGIE
Sound lizspit.voc

The Enforcer in other games[]

  • Duke Nukem: Total Meltdown features a variant of the Enforcer, in addition to the original. The variant is identical to the Enforcer, except it is semi-transparent.
    • While the programming has been modified to display it as semi-transparent, it may lose its transparency if its sprite is flipped horizontally.
  • In Duke: Nuclear Winter the Enforcer has antlers to fit the Christmas theme; aside from this slight change to the original sprite; it functions in the same way as the original.
  • In Duke Nukem Advance it makes another appearance but it should be noted that the Advance Version does not spit acid and only attacks with the minigun so it's behavior is slightly different.

Trivia[]

  • The Enforcer was originally intended to wield a flamethrower instead of a chaingun cannon-like minigun (the flamethrower was also a weapon the player could use). The message "YOU'RE BURNING!" would be displayed if the player suffered the effects of being hit by a fireball.
  • It's possible to see the Enforcer on a security monitor before a direct first time encounter in Space Port no matter the skill level. It is quite possibly the only enemy in the game this applies to. Only on higher difficulties can enemies such as the Pig Cop be seen on a security monitor before being encountered for the first time.


Duke Nukem 3D
Episodes L.A. MeltdownLunar ApocalypseShrapnel CityThe BirthAlien World Order
Weapons Mighty FootPistolShotgunChaingun CannonRPGPipe BombShrinkerExpanderDevastatorLaser TripbombFreezethrowerIncinerator
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