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Not to be confused with the 2011 video game of the same name.

Duke Nukem Forever, also known as Duke Nukem Forever 2013, is a mod for Duke Nukem 3D: Atomic Edition that was released April 29, 2013. The mod is based on early prototypes of the 2011 video game Duke Nukem Forever, as revealed through promotional trailers. The mod features a new episode with new weapons, graphics, sound effects, music, and enemies. The EDuke32 source port is required for the mod to work and is included in the mod's ZIP file.

On November 22, 2013, an updated version of the mod was released with a new episode featuring three new levels, new music, and a new sprite for the Shotgun. The updated version requires the files from the original version to run.

Levels

DNF 2013 mod

Beginning of Las Vegas Holocaust

Forever

The mod's initial release included one new episode with the following five levels:

Community DLC

The November 2013 update added three new levels created by the community:

Weapons

In Duke Nukem Forever, the Chaingun Cannon is replaced by the M-16 Assault Rifle. The mod includes all other weapons from Duke Nukem 3D: Atomic Edition, but it features new sprites for the Shotgun, RPG, and Shrinker.

Enemies

In addition to the enemies from Duke Nukem 3D: Atomic Edition, the Duke Nukem Forever mod introduces several new enemies:

  • Bat
  • Drone
  • Dukeinator
  • EDF Tentacle Trooper
  • Fire Enforcer
  • Ice Enforcer
  • Mini-Tank
  • Pig Ape
  • Boss 5: Superchimera

Bugs

  • The Expander sprite becomes glitched during the firing animation.

Credits

Original contributors

  • Main authors: Luciano Gallo (a.k.a. Gambini), Mikko Sandt
  • Level designers: Luciano Gallo (a.k.a. Gambini), Mikko Sandt, Mike Norvak
  • Artwork: Luciano Gallo (a.k.a. Gambini), Geoffrey van Dijk (a.k.a. Fakir)
  • Coding: Daniel Gaskill (a.k.a. Deeper Thought), Maxim Chinyakin (a.k.a. Lezing)
  • Ideas and alpha testing: Pablo Gallo (a.k.a. Gambini Jr 1st), Lucas (a.k.a. Gambini Jr 2nd)
  • Beta testing: Methy
  • True Room Over Room (TROR) tutorials and testing: Michael Crisp (a.k.a. Micky C)
  • Voxels: Reaperman
  • Special EDuke32 work: Richard Gobeille (a.k.a. Terminx), Helixhorned, Plagman

DLC contributors

  • Level designers: Michael Crisp, Leonardo Pellegrini (a.k.a. DavoX)
  • Beta testing: Blizzart, Loke, Lunick
  • Music: Mike Norvak, Cursed Lemon
  • New shotgun: Bloodshot
Duke Nukem Forever 2013
Levels Forever: Las Vegas HolocaustEDF HeadquartersMorningwood Ghost TownAnderson MineThe Hoover Dam
DLC: Ready For ActionBorn To Be WildTime To Kick Ass
Weapons Mighty FootPistolShotgunM-16 Assault RifleRPGShrinkerExpanderPipe BombDevastatorLaser TripbombFreezethrower
Enemies BatDroneDukeinatorEDF Tentacle TrooperFire EnforcerIce EnforcerMini-TankPig Ape
Boss 5: Superchimera