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Blood is a 1997 first-person shooter video game by Monolith Productions. The game was originally released for MS-DOS on May 21, 1997, but it was completely remastered and re-released for modern computers under the title Blood: Fresh Supply on May 9, 2019.

Relation to the Duke Nukem franchise

Like Duke Nukem 3D, Blood was developed using the Build engine by Ken Silverman. For this reason, the two games are often subject to comparison. However, the two games were developed by mostly separate teams of developers; although Duke Nukem 3D and Blood were initially developed by studios with contracts under the same publishing company, the two studios became completely divorced early in development.

Conception

Development of Blood was started by Apogee West in 1993 under the patronage of Apogee Software. The Blood team had already planned on using the Build engine before it was completed and even before Duke Nukem 3D had yet been conceived. In the late spring or early summer of 1994, Apogee Software also began overseeing the development of Duke Nukem 3D by a separate team that would later become 3D Realms.

Falling out with 3D Realms

Apogee West, the team that was working on Blood, was renamed "QStudios" in November of 1994. Richard "Levelord" Gray, one of the level designers for Duke Nukem 3D, was a key member of the early development team at QStudios and began working on Blood in September of 1994. In the summer of 1995, Gray left QStudios to work instead on Duke Nukem 3D, which was already a year into development. In a March 2012 interview with GameStar, Gray explained that he left QStudios because he was poached by George Broussard. Gray's unexpected departure was later cited as a cause of tension between QStudios and Apogee Software (renamed "3D Realms"), and it may explain why Blood was ultimately published by GT Interactive instead of 3D Realms. QStudios was acquired by Monolith Productions in 1996, and the two development teams had little contact thereafter.

Duke Nukem cameo

Duke Nukem has a cameo appearance on Episode 1, Level 7 of Blood. Upon discovering Duke's upside-down corpse, Caleb says, "I got time to play with you." Striking or interacting with the hanging corpse will cause it to sway, which will prompt Caleb to say, "Oh, shake it, baby." This is a reference to the same quote recited by Duke when interacting with sex workers in Duke Nukem 3D.

Duke_Nukem_in_Blood

Duke Nukem in Blood

External links

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